Really!? Thanks so much! At that time I didn't have a hover animation, (in my game I'm working on now it does though) but thanks for the compliments and for playing my game!!!
Thanks so much for the feedback! In my game I'm currently working on, I might try to do window scaling... But the custom keys idk how to do... Thanks for trying my game though! I really appreciate it!
To implement window scaling, all you need to do is to use the pygame.SCALED | pygame.FULLSCREEN flag (bitwise ORed) when setting up the display, something like...
For custom keybinding you need to check the user's inputted key, and bind it to the action. I might make a tutorial video on it.= on my YouTube channel. Link here (so you can be notified when I release it :D )
You can also check out the 'Defender Remastered' game I made from my itch.io profile to see a custom keybinding feature, and maybe that will give you some ideas :)
Thanks for the feedback! Does the music stop entirely, or does it fade back in? You can disable fade out/fade in for the sound in the options, it's called "dynamic sounds"
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Making a game with pygame for the first time is next level!
Thanks! This was a pretty old game and is relatively hard..
Whoa! I cant beleve this is your first Game in pygame!
This graphics looks awesome and I love the sounds!
The game feels so smooth and the UI is insain I love the menu!
I am really inpressed and this game give me inspirations!
Love it!
I mean how you did the particles and transitions and stuff! They looks awesome and professional !!
Really!? Thanks so much! At that time I didn't have a hover animation, (in my game I'm working on now it does though) but thanks for the compliments and for playing my game!!!
Well no Problem.
Its just a awesome game for your first.
Seems professional
The game looks amazing and highly polished!
Suggestions ->
[1] Add custom key control
[2] Add a fullscreen mode
Apart from that, it is really really good! Specially the polish!
Great job!
Thanks so much for the feedback! In my game I'm currently working on, I might try to do window scaling... But the custom keys idk how to do... Thanks for trying my game though! I really appreciate it!
To implement window scaling, all you need to do is to use the pygame.SCALED | pygame.FULLSCREEN flag (bitwise ORed) when setting up the display, something like...
pygame.display.set_mode((width, height), pygame.SCALED | pygame.FULLSCREEN),
and your game will run in fullscreen mode.
For custom keybinding you need to check the user's inputted key, and bind it to the action. I might make a tutorial video on it.= on my YouTube channel. Link here (so you can be notified when I release it :D )
You can also check out the 'Defender Remastered' game I made from my itch.io profile to see a custom keybinding feature, and maybe that will give you some ideas :)
It's interesting. I'm not a fan of such games but it's feels good. the only thing I'd like to offer is not to stop music when dying)
Thanks for the feedback! Does the music stop entirely, or does it fade back in?
You can disable fade out/fade in for the sound in the options, it's called "dynamic sounds"
Good game
-bob
yes very
-joe